When shadow map shortcomings are addressed, the difference in quality can be impressive (Figure 1). This technical article is written for the intermediate graphics developer who has implemented shadows, but does not fully understand why specific artifacts appear and is not sure how to work around them. Adding basic shadow maps to a title typically is straightforward, but understanding the nuances of shadow artifacts can be challenging. Three decades later, despite advances in hardware and software, shadowing artifacts. Revolt Game No Z Buffer Precision NutritionĬommon Techniques to Improve Shadow Depth Maps (Windows)Shadow maps, first introduced in 1.